Create a project that uses a variable to change how something happens.

This project explores the use of variables. Variables are a way of storing, retrieving, and interacting with data. While variables have many uses, a common application is to use variables for keeping track of things like the score in a game. When a variable reaches a certain number, this can cause something else to happen in the project.

This module is available as Google Slides. You can preview the slides, edit the slides by making a copy, or download the slides as a PDF.