What if your students
could create anything
they imagined with code?
Getting Unstuck is a 10-module intermediate Scratch curriculum to help your students develop greater creative and conceptual fluency with code. The curriculum reimagines the classroom as a design studio: a culture of learning in which students explore, create, share, and reflect. Get started with the curriculum by reading the orientation, then explore the modules.
Modules
Each of the 10 modules in Getting Unstuck is focused on a different prompt to create a student-directed Scratch project using a particular computational concept. Explore the modules below:
The activities in each module are designed to help students create Scratch projects that are unique and matter to them, while exploring a particular computer science concept. This work is supported through the essential design studio practices of exploring, creating, sharing, and reflecting.